Added a subtle bloom-shader and light shafts#gamedev #indiedev #pixelart #opengl pic.twitter.com/O0QcaK84gW
— Hilko Janssen (@hilkojj) August 25, 2020
I've been working on a Level Editor using #ImGui (:#gamedev #opengl #cpp pic.twitter.com/SFqyrdRyMz
— Hilko Janssen (@hilkojj) August 27, 2020
Working on new trees for the game.
— Hilko Janssen (@hilkojj) September 7, 2020
Tree generator algorithm made by: @NiekJanssen11#gamedev #indiedev #pixelart #opengl pic.twitter.com/362WMlXKFJ
Trees, water, rainbows & stuff#gamedev #indiedev #pixelart #opengl pic.twitter.com/npzMuk9Src
— Hilko Janssen (@hilkojj) August 14, 2020
Changing color palette real-time#gamedev #indiedev #pixelart #opengl pic.twitter.com/ecWq79LjDC
— Hilko Janssen (@hilkojj) July 9, 2020